New Vegas Motorcycle Mod

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Fallout: New Vegas - Advanced J3XMotorcycle Mod. Get the ride of your dreams and travel the Mojave Wasteland. Give your companion tokens so they can ride one of their own or give them a ride companion token and they can double ride with you.

Reinstall

Reinstall invites you to join us in revisiting PC gaming days gone by. Today, we revisit Obsidian's Fallout: New Vegas, which seemingly every comments thread around calls the best one. Read on to see if Andy agrees.

Left for dead, you wake up in the one-horse town of Goodsprings and begin a quest for vengeance in the Mojave Wasteland. That’s the beautifully simple setup for Fallout: New Vegas, which makes the vault sequence in Fallout 3, where you watch your character grow up, seem needlessly long-winded. After a quick chat with a local doctor, voiced by Saul Tigh from Battlestar Galactica, you’re set free. And it’s up to you whether you want to hunt down the people who tried to kill you, or just drift aimlessly around the desert like Clint Eastwood’s Man With No Name.

I have a lot of mods already downloaded and installed. I however see some video tutorials where installation is explained via MO rather than. Oct 3, 2016 - I'm almost 60 mods in and attempting to follow some of the better modding guides which right now is Dirty Weasel's series on Skyrim. The other is 'Skyrim Ultimate Modding Guide' by DonProtein on the Nexus. The problem is it seems to mod with the least amount of trouble one must. Jun 5, 2016 - Then I figured that I want to switch entirely over to NMM. So I was wondering. There's a lot of tips to do it from NMM to MO, but not the other way. Switching from nmm to mo2. May 12, 2015 - I've decided that I'm switching from NMM to MO since I've heard it had better functionality. Is there a safe way to transfer these 200+ mods I. Feb 9, 2014 - Switching from NMM to MO. Lookup in the MO wiki every unknown word/function which is described below. Install Mod Organizer. Copy the download directory of NMM to the downloads directory of MO. Perform a 'query info' action on every file in the downloads tab in the right pane. Install a mod with MO. Uninstall that mod.

The Mojave is a far cry from the grim, shattered ruins of the Capital Wasteland. This part of the United States wasn’t bombed quite so heavily, and has retained some colour and life over the centuries. Fallout 3 was a sea of blues and greys, but New Vegas sizzles with oranges and reds. It’s a more vibrant post-apocalyptic wasteland, but still tinged with the melancholy, desolate tone that defines the Fallout series. You begin the game on the edge of the desert among isolated towns and rolling tumbleweed, then move closer to New Vegas itself, where civilisation has a stronger foothold.

'So much of Fallout is bleak,' says writer and designer Eric Fenstermaker in a 'making of' film included in the Collector's Edition. 'Everything has been blown up, but the New Vegas Strip is unique in that no nuclear weapons hit it. So when you go in you’re immediately struck by the fact that this is one of the last places that still feels like the old world.' And although the reveal of the Strip isn’t as impressive as it could have been—a result of the slightly creaky, ugly engine the game was built in—it’s still interesting to explore an area of Fallout’s wasteland that isn’t totally ruined.

West world

But the Mojave has a very different feel when you wander out to the edges of the map, feeling more like an old western—an atmosphere enhanced by the catchy cowboy ballads that play on your Pip-Boy’s radio. 'I took a motorcycle trip through the desert and went all around the outskirts of Las Vegas,' says project director Josh Sawyer in the same making of film. 'Travelling by motorcycle, you get a lot more opportunities to see the world around you. And it gave me a really strong feeling of what it’s like being out there in the desert, which I then tried to bring into the game.'

A slick, smooth-talking New Vegas gangster called Benny, played brilliantly by Matthew 'Chandler Bing' Perry, left you for dead at the start of the game, and chasing him is, at least to begin with, the focus of the story. Benny’s appearance, specifically his garish black-and-white plaid suit, is based on real-world Vegas gangster Bugsy Siegel—one of many historical figures Obsidian looked to for inspiration when creating the game’s characters. But in the big picture, Benny is small time compared to some of the other antagonists you’ll encounter in the Mojave.

There’s the enigmatic Mr House, inspired by infamous Vegas businessman Howard Hughes. He’s a pragmatist, and even a force for good in the wasteland in some ways. But you don’t get that powerful without a certain level of ruthlessness. Then there’s Caesar’s Legion, a tribal army planning to assault and capture the New Vegas Strip and nearby Hoover Dam, whose preferred method of dealing with enemies is crucifying them. And there are other, smaller groups, too, including the Powder Gangers, the Boomers and the Jackals. You’re never short of enemies in New Vegas.

One of New Vegas’ best tricks is sidelining the binary karma system for reputation. Karma is still there, but it has much less bearing on the game. How the factions perceive you is a lot more important, and it’s worth making a few friends. Get cosy with the Brotherhood of Steel and they’ll give you access to their safehouse and occasionally fill a crate with energy weapons and ammo. But anger them and Veronica—one of the better companions—will refuse to join you. Pal up with the New California Republic and you’ll get a radio that lets you call for backup and supply drops. Upset them and they’ll send a hit squad in your direction.

But the game’s greatest strength, and the reason many consider it the best of the 3D Fallout games, is the writing. Obsidian has a solid background in storytelling, and it shows in New Vegas. Quests are more interesting, with a moral greyness that Fallout 3 sorely lacked. In a GDC talk about designing its branching narrative, Sawyer said he wanted to avoid 'Jesus/Hitler' moments: those blunt choices where one option is selfless and noble, and the other is comically evil. 'The agony of a choice should fall somewhere between these two spectrums,' he says in the talk. 'A player should feel like there’s something good and bad about what they pick.'

New Vegas doesn’t have the moral ambiguity of some of Obsidian’s other games, particularly the magnificent Pillars of Eternity, but it’s one of the things that sets this Fallout apart from the Bethesda entries in the series. Arguably, though, the Mojave isn’t as evocative a setting as the Capital Wasteland. Civilisation's post-nuclear collapse is felt more vividly in Washington DC. It has a bleakness that you never really get a sense of in the Mojave. That was almost certainly Obsidian's intention, to show us another side of the Fallout setting, but there’s something more compelling about the hopelessness of the Capital Wasteland on that level.

Allied assault

But in pretty much every other respect, Fallout: New Vegas is the better game. Many of the companions are rich, interesting characters with distinctive personalities, and not just dumb automatons following you around. There are more ways to talk and think your way out of trouble. And the faction system makes it enormously replayable. In one playthrough you might side with the NCR to protect the Hoover Dam; in the next you'll buddy up with Caesar's Legion and help them capture it. And depending on who you decide to join forces with, some missions will close off and others will open up. Your allegiances really do have an impact on the game.

Some of the worst things about New Vegas—dead-eyed character models, janky animation, feeble FPS combat—were inherited from Fallout 3, so I can’t really blame Obsidian for much of that. Overall, it did an incredible job, especially when you consider that it created the entire thing in just 18 months. It also found time to make some quality of life improvements, including a radial menu that lets you easily give orders to your companions, and weapon mods. It even added a survival mode that forces you to eat, sleep, and drink to stave off death, and where companions can die permanently if they take too much damage.

The debate about which 3D Fallout is best has been raging for years, and probably will forever. But for my money, New Vegas is the clear winner. Obsidian’s historical ties to the series and its deep understanding of the lore—thanks to the involvement of 'Fallout Bible' writer Chris Avellone—makes for a much more consistent, authentic take on the setting. The quests are more entertaining and varied, the characters are stronger, and the faction system makes it a much richer role-playing experience. I don't know if Obsidian will ever make another game in the series, but I'd love to see it take another yank of the one-armed bandit.

Fallout / Fallout 3 / Fallout: New Vegas / Fallout 4 / Fallout 76 vehicle
Vegas

Motorcycle

location

Junktown
Capital Wasteland
Mojave Wasteland
The Commonwealth
Appalachia

base id

00077b40, 001088f5
00188d2a (pre-War)
00188d4c (post-War)

The motorcycle is a vehicle in Fallout, Fallout 3, Fallout: New Vegas, Fallout 4 and Fallout 76.

CharacteristicsEdit

Motorcycles are a single-track two-wheeled vehicle used for personal transportation.

A red motorcycle with a large handlebars can be seen on the wall of Junktown in New California. A green motorcycle with a solid fairing can be seen throughout the Capital Wasteland and Mojave Wasteland. A blue dirt bike can be found in Appalachia.

Their overall design appears to be based on various cruiser and dirt bike motorcycles from the 1950s, albeit with a more retro-futuristic design.

LocationsEdit

Fallout 3Edit

  • 1 parked inside the 1st floor of Rivet City.
  • There is a destroyed motorcycle on the Rivet City Flight Deck of which has a motorcycle gas tank and a motorcycle handbrake next to it.
  • If the Lone Wanderer buys the Wasteland explorer theme from Moira Brown at Craterside Supply, then in the top room with the closed door in My Megaton house there will be a motorcycle parked as soon as they open the door.
  • There are 2 in the garage area of Smith Casey's garage.
  • There are numerous motorcycles parked inside Evergreen Mills.
  • One can be found parked next to a car located near the overhead catwalk in the Statesman Hotel area. There is also a City Liner located underneath the catwalk.
  • Altogether, there are approximately 10 or more in the yao guai tunnels.
  • One can be found in the White Houseutility tunnels by two ramps positioned on either side of a car.

Fallout: New VegasEdit

  • 6 in a blue truck on the sloped path towards the Mojave Outpost.
  • Just north of the Great Khan armory, near a rock on the way to Red Rock Canyon, there's a motorcycle broken into two pieces with the remains of a skeleton and an ammunition box.
  • 2 parked in front of Prospector Saloon in Goodsprings and 1 lying on the ground close by.
  • 1 in the Gibson scrap yard garage
  • 1 in one of the motel rooms in Dino Dee-lite Motel
  • 1 leaning against Harper's shack
  • 1 parked outside Bradley's shack
  • 1 booby trapped with a frag mine at Mesquite Mountains lean-to

Fallout 4Edit

  • One can be spotted pre-War on its side next to a soldier as the residents of Sanctuary Hills are evacuating to the Vault.
  • One on its side on Tucker Memorial Bridge.
  • One parked at Croup Manor.
  • One on the top floor of the parking garage next to Super Duper Mart.
  • One at the front of Drumlin Diner.
  • One at the Red Rocket across the street from the Faded Glory laundromat.
  • One in the Red Rocket gas station southeast of Beaver Creek Lanes.
  • One in the parking lot of the National Park Visitor's Center.
  • A pre-War motorcycle can be found in Bradberton's office.
  • A smaller version of the motorcycle can be found on the Rally Rollers ride in Nuka-World.

Fallout 76Edit

This section is needed but has not been written yet. You can help Nukapedia by writing it.

NotesEdit

  • The motorcycle cannot be driven.
  • The motorcycle gas tank game item and the actual gas tank on the motorcycles throughout the wasteland are radically different in both size and appearance.
  • In the Pennsylvania Ave. utility corridor, in the metro automobile area, there is a post-War daredevil accident involving a motorcycle.
  • The motorcycles outside of the Prospector Saloon can't be destroyed.
  • South of Novac there's a crashed motorcycle, where the skeletal remains of the unfortunate rider laying with its face buried in the ground. The rider's metal helmet is located nearby.
  • All 6 motorcycles in the back of the truck on the road next to Mojave Outpost also cannot be destroyed.
  • The 'Lone Wanderer' model motorcycle is not a unique motorcycle in reference to the Lone Wanderer. Multiple instances of the motorcycle with the 'Lone Wanderer' decal are found throughout the game and should not be taken as a hint that the Lone Wanderer has found their way to the Commonwealth.

AppearancesEdit

Motorcycles appear in Fallout, Fallout 3, Fallout: New Vegas, Fallout 4 and Fallout 76.

GalleryEdit

The six motorcycles in a truck near the Mojave Outpost
The broken motorcycle near the Great Khan armory
Concept art by Liquid Development
Motorcycle billboard
Lone Wanderer billboard
Pre-War 'Lone Wanderer' in Fallout 4
Post-War 'Lone Wanderer' in Fallout 4
Pre-War motorcycle in Bradberton's office
Concept art Lone Wanderer from The Art of Fallout 4

Kawasaki

Concept art billboard
Billboard

New Vegas Motorcycle Mod


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