Cheat Codes For Call Of Duty Finest Hour

Posted on


Print This Page

This is a vid on how to get call of duty finest hour cheats. This is a vid on how to get call of duty finest hour cheats. Top 10 Call Of Duty Moments Ripped Straight From The Movies - Duration.


  • All levels

Enter the level selection screen. Hold Up on controller two and press Start, Back(2), X on controller one.
  • Cheat Mode

Successfully complete the game under the easy difficulty setting to unlock the 'Big Head', 'Ricochet', 'Head Shot', and 'Ricochet All' cheat options. Successfully complete the game under the normal difficulty setting to unlock the 'Shrink Shot' and 'Dead Eye' cheats. Successfully complete the game under the hard difficulty setting to unlock the 'Big 'N' Small' cheat.
  • Cheat mode

Successfully complete the game under the easy difficulty setting to unlock the 'Big Head', 'Ricochet', 'Head Shot', and 'Ricochet All' cheat options. The remaining cheat options can be unlocked by completing the game under the other difficulty settings.
  • Come Out Fighting: Secret Areas

There are two secret areas in this level. The first is found at the first house where you have to exit your tank. Go to the barn door and jump at the wall to the left of it. You will go through the wall into a room with a giant chair and a very small door with a green light shining out. There are also two health packs in the room. The second secret area is at the second house. Go inside and clear out the house. In the back room on the right is a window where you can shoot the machine gunner that was shooting at you while you were coming into the house. Go back downstairs and outside. Jump over the sandbags and onto the barbed wire. Follow it to the house. You will go through the wall and down a hallway. At the end is a room with a Nazi UFO and four health packs.
  • Depot Saboteurs: Secret room

On the second British level, Depot Saboteurs, in the area where you blow up all the fuel drums is a large brown church-looking building. Go up to the right-hand side door and throw two sticking grenades at it. Then, go up to it and press Action. Move back and throw one more grenade at the door to blow it up. Follow the stairs down to a room with a Bren, field pack, and some grenades.
  • Depot Saboteurs: Sniping location

Clear the gate to the fuel depot. If you are looking straight at the gate from the inside, look to your left. You should see a bush. Go into the bush and you should go up onto a ledge. From this ledge you should be able to jump onto the roof of a house. This is a good location to take out some Nazis, and the machine gun nest. After reaching the depot, with your back towards the inside of the gate, look to the left. There is a building with a round rooftop. Go behind it. Be careful with the machine gun around the corner. Go behind the fuel drums directly ahead of the round roof building near to you. Do not destroy them. Look to the left. If done correctly, there should be a large cliff. Go up the cliff. You now have a view of the entire depot, and the Nazis in it. Note: Do not destroy the fuel. It will hinder your vision while up on the cliff.
  • First City To Fall: Easy completion

First, go to the building on fire and get the health pack. Then, wait until the tanks kill everyone and blow up the building entrance. Go inside and get the two health packs. Kill the man with a rocket launcher. Go outside and stand in front of the M12. It will not go anywhere. Get to where you can snipe enemies with the M1 Garand and where they cannot see the M12. Go get the health pack by the city gates and pick up any left over from the battle. Around the corner is a room with a rocket launcher and a health pack. Down the street are more rocket launching Nazis. Stand in front of the M12 and snipe the Panzerschrecks again. Ease around the corner and there will be a building where about twenty five enemies will come out from. Set and snipe them. Go to the end of the street and into the building to kill two more anti-tank soldiers. Go in the basement and get a checkpoint. Then, go through the tunnels and get to the machine gun. Kill all the Nazis until the theater is blown up. Once they are all dead, go down another set of stairs and out the door. There are two Nazis with rocket launchers where the machine gun is located. Kill them and go down the sewers to complete the level. Charge the big bunker on the top of the hill before you clear out the other bunkers. Then, clear out some trenches and the bunker. Next, lower the Nazi flag and you are done.
  • FMV sequences

Successfully complete the Russian campaign to unlock the Making Of 1 FMV sequence. Successfully complete the British campaign to unlock the Making Of 2 FMV sequence. Successfully complete the American campaign to unlock the Making Of 3 FMV sequence.
  • Into The Hearland: Browning .30

Call Of Duty Finest Hour Pc

When you start the mission, there is a tank behind you. Go behind it to find a Browning .30 cal with 300 reserve rounds.
  • Last Bridge Standing: Sniper rifle

At the beginning of the mission, stick to the left of the bridge, but do not waste all the ammunition. If get rid of it, you cannot take out a huge machine gun bunker with more than five guns, and your default guns are not accurate enough to shoot the men in the bunkers. Note: If you just wasted the ammunition, you can find 70 rounds by looking in a fork made by beams.
  • Netherlands Stash

In the second level of the western front campaign (when you go in the sewer) there is a room were you blow up one of the ladders, when you go back to the left there is a blocked hall way, throw some grenades it will open at the end there is a room whit some pictures, and a toy tank, there will be some bears a bouncy and a sticky grenade.
  • Operation Saturn: Giant apple

Start the mission. .Back up slightly and turn to your left. Find the tree near the road with no leaves (just branches). Face that tree, then drive up the right side of it, going off the road that you were on. Turn left and follow the dirt path in the snow that leads away from the mountain. After the path turns, look in the distance to find a strange object. Drive towards it to reach a giant hollow apple, with a UFO inside.
  • Russian campaign

On the first tank level in the Russian campaign, it is best to use first person view to shoot the Nazis that have Panzershrecks and MP-40s. The MP-40s cannot hurt you, but are annoying. If you use third person view, you will miss.
  • Secret Hang Out

In the second level of the British campaign (Depot Saboutours) After all the enemies are dead and the five fuel caches have been destroyed, look for an elevated building that looks like its made out of 3 loaves of bread look to the right all you should find a door throw two sticky bombs on it then go up to it and press the black or action button then throw 2 more sticky bombs on it it opens to reveal a decending staircase. When you the reach the bottom and you will find an arabic guitar player playing. This one cool area for you theres a Bren gun you can pick up also a large health kit.
  • Sewer: Easy kill

In the American sewer mission, when you get the stickybear in the first secret room, throw it onto a Nazi. It will stick to them. Watch him try to get it off before it explodes up.
  • Surrender At Aachen: Teddy bear

In Surrender At Aachen (the third mission in the American campaign), go through the door and kill the four Nazis (grenades are useful). Go to the area straight from the door that you came through. There will be a MP-40 and a teddy bear here. Pick up the teddy bear and you will receive health and a message stating 'The Bear is adorable'.
  • The Flag Must Fall: MG42 machine gun

Go out of the building that you started at. Go up the hill outside, then go into the trench on your left until you reach a hill. Turn right, clear out the pillbox, then get out of the pillbox and go straight. Clear out the next pillbox. Go back out of the trench and turn to the right. There will be another trench here. Do not go into it yet. Pass it, turn right, and go downhill into another trench. There should be a path leading left as you enter the trench. Follow it and you will find the MG42, which is a machine gun that you can carry that is just like the stationary guns that were shooting you earlier.
  • Tractor Factory: Easy completion

When you get up to the sniping area, crouch down in the window. There will be some ammunition and health in the corner if needed. Get it if desired, then snipe the first wave of soldiers with normal guns. When your 'comrades' say that there are
Panzershrecks, concentrate all of your fire there. Do not worry about the regular soldiers because they cannot aim well. Shoot the Panzershrecks until you see a man running up the road with a heavy machine gun. Shoot him then go to the left window and continue.
  • Underground Passage: Bulletproof Nazis

In the second secret room, you cannot kill the Nazis with bullets. However, you can with grenades.
  • Underground Passage: Creepy room

On the 'Underground Passage' level, the second American mission, go down the spiral stairs and go through the door on the right. Clear out that room of Nazis and the next one past it. Then, go back to the middle room and clear it out again. Go to the walkway that has a field pack and a door. Throw two grenades at the door then go up to it and press Action. Note: You will not see an 'Action' icon, but it does not work unless that button is pressed. Then, throw one more grenade at the door. It helps to throw it at the wall next to it so that it lands at the base of the door. This will
blow it open. Go down that passageway to find the 'creepy' room that contains a ghost baby in a crib, floating candles, a giant rat, a teddy bear, a 'sticky' bear (basically a sticky grenade that you get 99 of), a flushable toilet, a MG40, and a Browning .30.
  • Underground Passage: Dance party

Near the end of the 'Underground Passage' level, the second American mission, is a boarded-up tunnel. Throw some grenades at it to blow it open. At the end of that tunnel are some Nazis having a dance party. There is also a Browning .30 in the corner. There are also 99 Kaiser (bouncy) Bear grenades in this room.


Ps4

KNOW SOMETHING WE DON'T?

You can submit new cheats for this game and help our users gain an edge.




Print This Page

  • 20 story red apple with a lil' somethin' inside

At the beginning of Operation Little Saturn, in the Russian campaign (it's one of the tank levels), turn immediately to your left and find a single tree sitting on the slope of the embankment that doubles as the level's collision wall. Drive up the embankment directly to the right of the tree and right through the level's collision wall. From here turn to your left and locate a road that follows around the mountain away from the rest of the level. Continue down the road and in about 30 seconds to a minute to should see a large red apple in the distance. Continue driving into the apple to find one of the strangest thing I've ever found in a WWII game.. Besides a 20 story giant red apple, at least.
  • All Levels

At the level select screen hold Up on controller two and on controller one press Start, Select, Select, Square.
  • Big Red Apple

In the Russian campaign, right at the beginning of the mission Operation Little Saturn, turn left and find a scraggly tree all by itself along the embankment. Go over/through the embankment just right of the tree, and then turn left and find a road that leads away from the rest of the board. After a while you will see a huge red apple in the distance. You can drive right through it to find something else that doesn't belong in a WWII game. Submitted by inter_a
  • Cheat mode

Successfully complete the game under the easy difficulty setting to unlock the 'Big Head', 'Ricochet', 'Head Shot', and 'Ricochet All' cheat options. The remaining cheat options can be unlocked by completing the game under the other difficulty settings.
  • Glitch: Exceed Normal Ammo Maximum

Normally, all guns carry a nominal maximum of reserve bullets (i.e., MP40 carries 32 in the magazine and 160 rounds in reserve). You can exceed this maxima for your non-default guns by dying and restarting from a checkpoint.
The game will assume that you still carry the gun you previously had (i.e., MP40 in this example) and allow you to collect ammo for it even though you do not have the gun in your possession.
When you do choose to pick up the gun you've had on your previous play, you will find that you'll have more than the normal amount of ammo for that weapon.
This glitch has been verified for the PS2 debug version of the game on the following stages using the MP40 ('cause it's common folks): Dead In Her Sights, Raiding the Fortress, Last Bridge Standing, and Into The Heartland. Submitted by inter_a
  • Russian campaign

CheatOn the first tank level in the Russian campaign, it is best to use first person view to shoot the Nazis that have Panzershrecks and MP-40s. The MP-40s cannot hurt you, but are annoying. If you use third person view, you will miss.
  • Teddy Bear

In the stage Surrender at Aachen (Western Front), you will be in an enemy occupied house right from the start. The small room directly across from where you start from has a small teddy bear you may acquire with no known effect.
  • The Rolling Pillar

Remember the first level, the first time you played, to get out of the trench, only to be killed by the rolling pillar? Get killed by that pillar 15 times in a row, without getting any farther, to have the next level loaded to be the SAME level, but with the sky all bright clouds, and the ground white, with rolling pillars all over the level, constantly appearing. Also , your partner leading you around the level will say every once in a while, while jumping up and down in a glichy form, 'Why did you have to get killed by all those pillars? Now were in pillar heaven!' The pillars don't hurt you though..
  • Unlimited Ammo

Pause the game and enter the following: R1, Circle, L1, Square, Circle, R1, Right, Right, Circle, Right.


KNOW SOMETHING WE DON'T?

You can submit new cheats for this game and help our users gain an edge.